![]() Especially since, in my experience, your settings will need a lot of fine tuning to make the most of MPE and this really simplifies the process. I want to connect my Morph or Roli and just have it work as expected. I don't want to spend an hour building custom mapping for every virtual instrument. This might sound minor, but I think one of the barriers to adoption of MPE controllers is getting them to play nice with non-MPE software. ![]() To be clear, you could always do this, but it's just a lot easier to get set up now. So, for example, you could fire up Ableton's Analog, tick a couple of boxes in MPE Control and slide your fingers around to trigger pitch bends and move the mod wheel. MPE Control also lets you take advantage of some of the tools available to you on an MPE controller, even if the instrument you're using doesn't support it. These let you decide how exactly you want various MPE functions to be used and map them quickly and easily. Ableton also included MPE Control and Expression Control devices, which you'll find under MIDI Effects. You can find presets under "MPE Sounds" in the browser if you want to quickly dabble and explore. (They also couldn't be more different from a sonic standpoint.)Ībleton was smart enough to update a few of its stock instruments to support MPE too, like Wavetable and Sampler. I mention those two in particular because they've been my go-to testbeds for exploring MPE. That means instruments that respond to MPE like Arturia's Pigments and sonicLAB's Fundamental can be that much more expressive when paired with the right controller, like the Sensel Morph. Bitwig has it, Logic has it, even Garage band has it. Ableton Live is one of the last major DAWs to add support for MIDI polyphonic expression. ![]() Lets start with arguably the marquee feature - MPE support.
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